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Linkedin profileLUIZA.PRADE@GMAIL.COM

Motriz
Design System

Building a scalable multi-brand
Design System for a sports ecosystem

Featured by Supernova as a global benchmark
for multi-brand consistency
↗

Client

Grupo SBF

Timeline

Oct 2022 → Sep 2024

Scope

Design System, Product Design, Documentation, Governance, Cross-brand Scalability

Team

1 Product Designer, 1 Eng Web / 1 Eng App

Results

From fragmented
libraries to
shared product infrastructure.

Motriz began as an experimental library. Over two years, I helped evolve it into multi-brand, multi-platform product infrastructure connecting Design and Engineering across Grupo SBF. Down below are some of the results we achieve:

+85%

prototyping speed

Responsive layouts went from more than one hour to approximately 16 minutes.

+26

components shipped

Production-ready components built, documented, and aligned with engineering.

-60%

handoff compression

Shared components and token naming reduced design-to-development translation.

100%

squad integration

All 13 product squads integrated Motriz into their workflows.

7 brands

portfolio ecosystem

One shared foundation supported seven distinct brand expressions.

14 apps

active adoption scale

Motriz expanded from one desktop product to 14 web and mobile applications

About the company

One group.
Many ways to
experience sport.

Grupo SBF is a sports ecosystem formed by Centauro; Fisia, Nike’s exclusive representative and distributor in Brazil; and SBF Ventures, home to NWB, OneFan, X3M, and FitDance. Together, these businesses connect people to sport through retail, digital media, fan experiences, events, and movement.

The challenge

How might we turn an experimental Design System into infrastructure that could scale across brands, platforms, and teams?

Motriz had been created for a much smaller product context. By the time I took ownership of it, Grupo SBF had changed. The Design System needed to change with it. Four problems became especially important to solve:

Incomplete system

Only part of the priority component set was documented, creating implementation gaps and inconsistent usage.

Single-brand architecture

The system was designed around Centauro desktop web and couldn’t support the group’s growing portfolio.

Adoption resistance

Complex setup and limited flexibility made designers and engineers hesitant to adopt the system.

Lean team

The core team became progressively smaller while the system had to support more products and squads.

The Strategy

01

Separate brand expression from product structure.

Because every brand relied on separate libraries, updates created duplicated work. I introduced a brand-agnostic core connected to semantic and component token layers, allowing teams to change brand expression without rebuilding component structure.

Explore the architecture behind the system

A white-label architecture

I designed one brand-agnostic core, then used semantic tokens to translate each brand’s visual identity.

Semantic token engine

All design decisions are stored as raw JSON datasets. By toggling the active brand set within the plugin, the engine applies new values into the visual properties globally, styling the component instantly.

Multi-Tier Token Anatomy

Component attributes never point to primitive hex codes; they inherit from intermediate semantic layers mapped to global primitives.

Semantic Interface Logic

The final interface uses roles like color.brand.primary instead of fixed values like ”centauro.red”, allowing brand updates to scale without redesigning every screen.

One language across design and engineering

Shared token naming made design decisions easier to translate into production.

02

Launch Motriz as an internal product, not just a library.

Motriz 1.0 marked the moment the system moved beyond a collection of Figma assets. Components, foundations, multi-platform patterns and code packages were brought together as one product teams could use and evolve. Design collaboration & video editing: Mateus de Paula

03

One shared hub. Dedicated guidance for every brand.

I structured the documentation in two layers. The Motriz hub covered shared principles, setup, contribution, releases and tokens, while brand-specific spaces documented their own content, styles and components. The documentation also connected Design and Engineering through references to implementation and live components.

OPEN FULL MOTRIZ DOCUMENTATION

04

Protect the core. Give designers room to move.

A centralized library helped preserve consistency, but relying on the core team for every local need would slow squads down. So I separated the shared production-ready library from local experimentation.

MAINTAINED BY THE DS TEAM

CORE

White-label foundations and production-ready components shared across brands.

  • Stable and versioned
  • Cross-brand by default
  • Strict contribution criteria

Validated patterns

Promote to CORE →

Local product needs

OWNED WITH PRODUCT SQUADS

TEAM

A dedicated space for brand and product-specific patterns to be built, tested, and documented

  • Fast local iteration
  • Clear ownership
  • Path to system reuse

05

Adoption grew through rituals, visibility,
and participation.

With such a lean core team, adoption couldn’t rely on centralized control. I created recurring spaces for critique, support, contribution, communication, and cross-functional collaboration and communication, bringing designers and engineers closer to the system.

Component critiques

Designers reviewed components together before development.

Bi-Weekly DS Office Hours

Open sessions gave product teams a recurring space to validate interfaces, clarify documentation, and propose new patterns.

UI Guild

A biweekly Design + Engineering space for exchanging ideas, aligning patterns, and increasing visibility across products and the Design System team.

Tech Updates

Regular updates kept teams informed about system changes.

Workshops

Hands-on sessions helped teams learn Motriz by building with it—not only by reading documentation.

Slack loops

A dedicated channel made support and feedback accessible across squads.

Product Experience

One system.
Many products
in motion.

The architecture was used across global brand launches, omnichannel commerce, rapid rebrands and internal tools. Each implementation tested the same idea: shared foundations could support very different product and brand needs without rebuilding the underlying structure.

Nike Brazil App Launch

The Nike Brazil app became one of the strongest validations of Motriz’s white-label architecture. The existing Nike interfaces had not been designed with Motriz. We adapted the system’s foundations, tokens and component variants to Nike’s global standards, then used that architecture to redesign the app experience. The result was a native e-commerce product running on the same shared infrastructure used across Grupo SBF.

READ THE FULL NIKE CASE STUDY

Centauro Omnichannel Core

Motriz was integrated across Centauro’s e-commerce main web and mobile journeys, supporting reusable patterns for Product Detail Pages, checkout, search, filters and other high-traffic commerce flows.

Spoint Rebrand Speedrun

When legacy app Crava rebranded to Spoint, we used the token architecture to move quickly from a new brand direction to working product interfaces. I co-created the new visual guidelines and mapped them into Motriz’s token structure. Working closely with Content, we also updated language patterns across the experience. That foundation helped me redesign the app, new features, marketing and transactional communication, and responsive landing pages within a very short timeframe.

Web & Mobile Landing Page (3.5 hours): This is where the Design System truly shined. Leveraging our pre-built whitelabel layout rules and core component structures, I designed both responsive versions in record time.
Complete App Redesign & New Features (1 week): Redesigned the entire product experience, introducing new features with baked-in accessibility and consistency.
Marketing & Transactional Emails (2 days): Designed a proposal for the communication visual lifecycle in deep collaboration with the Content team.

Painel SBF - Internal Operations Platform

Motriz also powered Painel SBF, an internal platform that centralized pricing, promotions, campaign management, and logistics across the business. By standardizing complex data tables and operational workflows, the system standardized complex data tables, making internal tools easier to maintain and faster to build.

Final Reflections

More than a
Design System

Working on Motriz changed the scale of the problems I was used to solving. Decisions had to work across brands, platforms and teams, which made me think much more seriously about architecture, scalability and long-term maintainability. It also gave me room to grow beyond my own design work. I mentored designers, facilitated critiques and workshops, and took on more responsibility for how the system was adopted and evolved across teams. Before leaving Grupo SBF, I organized the system’s files and documentation and helped establish shared ownership through a Design Ambassadors initiative, allowing the Design System to keep evolving without depending on one person. I’m especially grateful to Marina Domingues, my Design Manager, for the trust and support throughout this journey; to Mateus de Paula, who worked with me on Design during Motriz’s earlier phase; and to Mateus Vellar and Lucas Falcão, who worked closely with me from the Engineering side.

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Linkedin profileLUIZA.PRADE@GMAIL.COM